Course Catalog

Introduction to Game Development CIST 2740

4 Credits

Weekly Contact Hours: Lecture - 2 Lab 2 - 4 Lab 3 - 0
Pre-requisite(s): None
Co-requisite(s): CIST 1001

Introduction to video games genres, gaming evolution, gaming attributes, market environment, competition analysis, design document development, asset pipeline (development of game components), game mechanics (rules), technology architecture, platforms, story composition, interactive dialogue, statistical game balancing, project planning and prioritization for development schedules, creation of nonelectronic rapid prototypes with emphasis on the student's first exposure to game creation and mechanics.

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